Worked on the game's custom UI and scripting using C++, SDL, and Wesnoth Markup Language (WML). Also worked on the Android porting and the new theme, Celes.
Visit Battle for WesnothDesigned and developed my own Wesnoth campaign, using advanced WML/Lua scripting and custom assets.
View Campaign SourceContributed to Wesnoth translations, improving accessibility for non-English players.
View Translation RepoSilver Lands Interactive Map showing important places (WoL Dark Irdya timeline)
Go To Map